// GAME DEVELOPER & SOFTWARE ENGINEER

Building worlds, one commit at a time.

I design and develop games, tools, and applications - from Unity game worlds to cross-platform apps with C# and .NET.

// PROJECTS

07

// STACK

C# / Unity

// STATUS

OPEN TO WORK

01
PROJECTS

FEATURED · GAME

Cube Mage

A wave defense game where the player controls a cube with WASD and mouse to defeat enemies that randomly spawn and chase the player. This game was created as part of Unity's Junior Programmer Pathway.

UNITY

C#

SCHOOL · PRIVATE

Back-End Programming

I needed to create a Spring Framework Java back end for a web application. I was given a front end using Angular and JavaScript and needed to develop the back end to function with this.

JAVA

SPRING

ANGULAR

JAVASCRIPT

SCHOOL · PRIVATE

Advanced Java

A short, punchy description of your Unity game. What's the genre? What makes it interesting?

JAVA

SPRING

ANGULAR

JAVASCRIPT

DOCKER

SCHOOL · PRIVATE

Data Structures and Algorithms 2

A short, punchy description of your Unity game. What's the genre? What makes it interesting?

PYTHON

// COMING SOON

NEXT PROJECT

02
ABOUT ME

I'm a game developer and software engineer passionate about crafting interactive experiences. I work primarily in Unity and C#, with a background in cross-platform app development using .NET MAUI.

Currently studying Computer Science at Western Governors University. Available for internships and junior roles in game development.

Unity / C#
Web (HTML/JS)
Python
Java